In this web-based or downloadable application, users are transported to a futuristic time and far off planet to participate in the RoboOlympics. After visiting the Dome of Knowledge, players enter a Practice Stadium which allows them to practice launching a variety of projectiles at a variety of moving and non-moving targets using their knowledge of physics accompanied by different views and data collection. Once the activity is mastered in the Practice Stadium, users move to a competition mode to exhibit their skill and accrue points.
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RoboOlympics Installation (Downloadable Version)
In order to download and run the RoboOlympics application, the following prerequisites are required:
To download and install a version of RoboOlympics for use on a local machine, please use the following directions.
RoboOlympics (Web-Based Version)
In order to run the web-based version of the RoboOlympics application, the following prerequisites are required:
Using the link below, please access the web-based version of RoboOlympics. Please Note: In order to run the application, you will need to install the Unity Game Engine® as part of the game set-up.
Virginia Standards of Learning
This application addresses the following Virginia Standard of Learning for Physics:
RoboOlympics was developed through a partnership with Dr. Amy Adcock and Dr. Ginger Watson-Papelis in the Department of STEM Education and Professional Studies at Old Dominion University and Dr. Yiannis Papelis at the Virtual Environments Laboratory at the Virginia Modeling, Analysis, and Simulation Center at Old Dominion University. This application is made possible by an Enhancing Education Through Technology competitive grant from the Virginia Department of Education. RoboOlympics is available as a web-based or downloadable application.